"Fully functional prototypes can be created in just a few hours while full games can be "app store" ready in just a matter of weeks. "Users of GameMaker: Studio can realize productivity gains of 80 percent or more compared with native coding," said Michael Dailly, head of development at YoYo Games. "An impressive seven thousand developers participated in the GameMaker: Studio beta and have been instrumental in helping us deliver a tool that is ideal for independents and professional development teams." "GameMaker: Studio is the next evolution of GameMaker technology," said Russell Kay, chief technology officer at YoYo Games. The software has a drag-and-drop integrated development environment with a built-in games-oriented scripting language that considerably increases games development productivity. GameMaker: Studio allows developers to create games in a single code base and then export and run them natively on multiple formats including HTML5, Facebook, Android, iOS, Symbian, Windows and OSX. YoYo Games launches GameMaker: Studio today, a fast and easy to use 2D games development tool that provides for cross-platform output.
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